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Wacky Museum
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Devlog
1.0, finally!
April 06, 2023
by
Saeed Sabke
#WSU
At long last, I have successfully exported the game, and it can now be downloaded to play! Source code coming soon...
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Almost 1.0, but not quite...
March 26, 2023
by
Saeed Sabke
#WSU
I have finished the game, but the game won't package because there is not enough space on the disk. I tried different tactics, but it still won't work. So I just uploaded the project files instead. Al...
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0.9.1
March 24, 2023
by
Saeed Sabke
#WSU
I have added the graphics to the title screen, added text to the rube goldberg machine to tell players which items go where, and added credits for all outsourced materials. I believe I'm ready to uplo...
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0.8 or 0.9 I think I miscounted somewhere...
March 23, 2023
by
Saeed Sabke
#WSU
Between yesterday and today, I have added all the sound I could to the project. I also fixed the rube goldberg machine. Now, all that's left is to look over the whole game and make sure everything is...
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0.7
March 19, 2023
by
Saeed Sabke
#WSU
I have finished with the graphics, the textures, and the lighting. Now, it is time to work on the sounds. But first, I should really work on that bug in the rube goldberg machine...
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0.6.1
March 18, 2023
by
Saeed Sabke
#WSU
Yesterday, I added foliage to the outside, as well as some potted plants to the rooftop. Today, I added textures to the building. The items in the building still don't have textures, so I'll do that t...
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0.6
March 16, 2023
by
Saeed Sabke
#WSU
Well, I took off some days for vacation, but today alone I was able to finish structuring the roof and outside. The Rube Goldberg machine still isn't working, but at least it now has some cool lights...
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0.3.2
March 12, 2023
by
Saeed Sabke
#WSU
I've got most of the rube goldberg machine working, but the last part isn't working for some reason. It's getting late, so I'll figure it out later...
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0.3.1
March 11, 2023
by
Saeed Sabke
#WSU
I have finished adapting the main interior of the museum for the attractions I have, as well as sorting out some issues I ran into. Now, it's time to work on the rube goldberg machine in the basement...
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0.3
March 11, 2023
by
Saeed Sabke
#WSU
Haven't updated this page in a while, but I've now got grabbing and placing items working. Now, I feel like I've got all the attractions I need in my museum, but I'm also short on time, so here are my...
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0.2.4
February 25, 2023
by
Saeed Sabke
#WSU
I've got three new attractions: a big ball you get on top of to roll around, a wobbly tower you get to knock down, and a room with a slippery floor and bouncy walls (not pictured here because it has n...
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0.2.3
February 22, 2023
by
Saeed Sabke
#WSU
New attraction added. Room of blinding light...
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0.2.2
February 20, 2023
by
Saeed Sabke
#WSU
This week, I added a note to the cat statue you must knock off to interact with it. The main thing I did this week, however, is begin programing the basement Rube Goldberg machine. Now, when you bring...
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0.2.1
February 12, 2023
by
Saeed Sabke
#WSU
Well, I'm not doing as well as I hoped in terms of updating this page as often as I hoped to. In terms of the game development, though, I have decided to skip the outside attractions for now and start...
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0.2
February 04, 2023
by
Saeed Sabke
#WSU
Last night, I worked on the indoor room. Today, I worked on the rest of the building. Starting tomorrow, I will start on adding the attractions to the museum...
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My new plan
February 02, 2023
by
Saeed Sabke
#WSU
Here is my new plan for developing this museum: 0.1 movement 0.1.1 outside 0.1.2 inside 0.1.3 basement 0.1.4 rooftop 0.2 building structure 0.2.1 outside 0.2.2 inside 0.2.3 basement 0.2.4 rooftop 0.3...
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Maps and Plans
January 20, 2023
by
Saeed Sabke
#WSU
The plan for this is for the player to start outside the museum (room 1). They can explore the outside and enter the inside of the building (room 2). As they explore and interact with the different ex...
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Reference Images
January 20, 2023
by
Saeed Sabke
#WSU
These are the reference images I will use for the look, feel, and structure of this museum. I want the organization and artistry of a traditional museum, but the fun, wacky, interactive displays of th...
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