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Outdoor Level

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Devlog

  • Postmortem
    December 08, 2022 by Saeed Sabke#WSU
    The game is now complete and uploaded to this page. It's got foliage, environmental sounds, enemies, weapons, buttons and doors, and more. There's one small glitch that popped up at the last minute, w... Continue reading
  • Assets Added
    November 06, 2022 by Saeed Sabke#WSU
    I used the Grass layer function to add multicolored flowers to cover the dirt. I painted a plain layer to make the mines and river floors flowerless. Then, I used the foliage tool to paint underwater... Continue reading
  • First Devlog
    October 31, 2022 by Saeed Sabke#WSU
    I wanted to make a peaceful, natural landscape that the player can explore in a relaxed manner. I've got the dirt texture down, but even after following the foliage video, it still won't work for me f... Continue reading
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