Nightmare Castle Layout
Class Assignment Game 1 » Devlog
I have designed the maze in Nightmare Castle in a way that makes navigating it intuitive yet tricky. The maze is designed to be mostly symmetrical, with local symmetries throughout. This can make it easy to tell where to go forward, but also make it tricky to figure out which side you are on. I also added distinct barriers in order to keep the player along the path, and also to keep them claustrophobic. There's unique landmarks that change when interacted with to help the player decipher where they've already been. These also add to the spooky atmosphere.
Get Class Assignment Game 1
Class Assignment Game 1
This game stores a bunch of projects for some of my classes.
Status | In development |
Author | Saeed Sabke |
Genre | Educational |
Tags | wsu |
More posts
- Another Nightmare Castle to do List Done Yet Again.Oct 02, 2022
- Another Nightmare Castle to do List.Sep 28, 2022
- Nightmare Castle Now Better Than EverSep 26, 2022
- To Do List For Nightmare CastleSep 21, 2022
- Nightmare Castle UpdateSep 19, 2022
- Modular Level DesignSep 13, 2022
- Lights and MaterialsSep 13, 2022
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